Export realtime game statistics to disk in JSON and other formats.
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-- ___ _ _ _
-- / __| |_ __ _| |_ ___ _ _(_)___
-- \__ \ _/ _` | _/ _ \ '_| / _ \
-- |___/\__\__,_|\__\___/_| |_\___/
--
--
-- Cache the mod's settings locally
-- so frequent reads cannot cause a
-- performance hit in the game API.
-- This isn't exposed on the global
-- .statorio object. Other mods can
-- already access them with the API
-- if they ever want to.
local this = {}
this.runtimeGlobals = {}
this.init = function()
-- load all settings from the game API (expensive)
this.runtimeGlobals["statorio-filename"] = settings.global["statorio-filename"].value
this.runtimeGlobals["statorio-frequency"] = tonumber(settings.global["statorio-frequency"].value)
log("Settings loaded into cache")
end
this.getRuntimeGlobal = function(key)
return this.runtimeGlobals[key]
end
this.setRuntimeGlobal = function(key, val)
if isNumeric(val) then
this.runtimeGlobals[key] = tonumber(val)
else
this.runtimeGlobals[key] = val
end
end
return this